{Adamantine Scythe} Melee Weapon Attack: +7 to Hit, 10ft. Range, One Target.
Dmg: 1d8(Slashing)+(Dex)+1d6(Radiant)
(*Copy & Paste for Damage!)
!roll 1d8+4+1d6
{Finesse} - When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Weapon Properties
- (
Lacerate) - As an Action, you slash at your target’s vital points, on hit, they must roll a DC:14 Constitution Saving throw and be inflicted with
Bleeding till the end of Target’s 2nd Turn.
(Transcendence) - Whenever Peach hits with a Attack Action, she gains one stack of Transcendence (Max 3 Stacks) that last until the end of her 2nd turn. Upon reaching 3 stacks, On-Hit, they’re all consumed to deal an additional 1d8 Radiant Damage. Peach also restores 1d4+2 Charges.
Weapon Arts
{Passive} - The Maiden’s Divine Will - With the Divine Gifts she inherited, Peach seizes the Battlefield to Slice though enemies of the Faith whilst aiding her Companions. The Maiden’s Divine Will Grants Peach {16 Charges} to expend into her Weapon Arts. She can regain 2d6+2 Charges on a Short Rest or full upon completing a Long Rest.
Scythe Waltz
- Cost: 4 Charges
- Type: Action
- Range: Self (Dash up to 10ft)
- Effect: (A) Peach dashes up to 10ft. in a straight line. You make a Melee Weapon Attack against each Creature you move though. On-Hit, Each creature takes 1d8(Slashing)+(Dex)+1d6(
Radiant) Damage.
(Landing Burst) (B) - When you finish this movement in an unoccupied space, all creatures within 5ft. of you must succeed a DC:14 Dexterity Saving Throw or take 3d6(Slashing)+3d4(
Radiant) Damage. Half Damage on a Pass. Peach can then make one Melee Weapon attack against a creature within 5ft. of her final position.
(Copy & Paste for damage!)
(A) !roll 1d8+4+1d6
(B) !roll 3d6+3d4
- (Roaring Skies) - If there are any Enemies afflicted with
Topple, Peach can expend an additional 3 Charges to consume the Condition to instead apply
Launch.
Blade’s Reach
- Cost: 2 Charges
- Type: Bonus Action
- Range: 10ft
- Effect: Peach swings her Scythe in a targeted direction of 10ft. Enemies within range must succeed a DC: 14 Constitution Saving Throw or take 1d12(Slashing)+(Dex)+2d4(
Radiant) Damage & be
Launched 10ft into the Air till the end of their 2nd Turn.
(Copy & Paste for Damage!)
!roll 1d12+4+2d4
Otherworldly Mist
- Cost: 4 Charges
- Type: Reaction
- Range: Self
- Duration: Till the End of her next Turn
- Effect: Peach envelopes herself in a Fey Mist. For the duration of the Art- Peach becomes Ghosted, gains an additional 10ft of movement speed, and can reduce 1d8+(Prof.Mod) of Physical Damage.
Peach can also envelop her Allies in the Fey mist upon phasing through them, allowing them to also inherit the effects of this Art.
(Copy & Paste for Reduced Damage!)
!roll 1d8+3
Mystic Companion
- Cost: 3 Charges
- Type: Bonus Reaction (usable after you or an ally within 30 ft. makes an attack)
- Range: 30ft
- Target: You or one Ally
- Duration: Concentration, up to 1 Minute
- Effect: You conjure an small Elemental Mote of light (Element of your choosing) to attach to a ally of your choosing within range.
Whenever the mote’s host hit’s a creature with a weapon, spell attack, or damaging Art, On-Hit, the Luminous Mote immediately make an Ranged Spell Attack against that same foe dealing 1d8(💠Elemental Associated dmg type)+(Int) damage which will mark them with Transcendence till the end of their next Turn.
- If the Luminous Mote is moved 30ft away from Peach, it’ll instantly blink right back to Peach- Attached to her.
- On your bonus action, you can move the mote from its current host to another ally within 30 ft. of you.
(Copy & Paste for Roll to Hit & Damage!)
!roll 1d20+7
!roll 1d8+4