You can use Healing Potions once as a Free Action per turn. If a Player or Character wants to consume a secondary Healing Potion in the same turn, it’ll cost a Bonus Action instead. Any other Potions of all kinds would still require to take a Bonus Action to consume whilst in combat.

  • {Potion of Healing} - It’s 2d6+4
  • {Potion of Greater Healing} - It’s 4d6+6
  • {Potion of Superior Healing} - It’s 8d6+8
  • {Potion of Supreme Healing} - Heals for 10d6+10

Throwing a Potion of any kind to an Creature will apply it’s effects upon hitting them directly dealing usually 1d4 bludgeoning damage depending the material of the Potion Container.