Shields are an addition of hit-points that absorb damage in place of actual Health. They may persist on the recipient to absorb a set amount of damage (Shield Strength) and/or until the duration runs out (Shield Duration). When shielded from multiple sources, damage taken is mitigated by the shield that will expire.

Shield Types

Normal-Shields

♦️ Temporary HP that absorbs all types of damage either it be: Physical, Magic, & True DMG. (Does not protect from Mental/Emotional Dmg) Can be referred as Grey Health.

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Grey Health: Temporary HP that absorbs all types of damage either it be: Physical, Magic, and True DMG. (Does not protect from Mental/Emotional Dmg)

Magic-Shields

🔷Temporary HP that can only absorb Magic Damage. Can be referred as Blue Health.

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Blue Health: Temporary HP that can only absorb Magic Damage.

Physical-Shields

🔶Temporary HP that can only absorb Physical Damage. Can be referred as Orange Health.

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Orange Health: Temporary HP that can only absorb Physical Damage.